Game Design Document

Gamasutra: Josh Bycer's Blog - The Reality of Game Development

An image of game elements 
Source: Gamasutra

I decided to make my Game Design Document on Dundoc. This was a new software for me as I have never used it before and I just couldn't get it to really work and do what I wanted it to do. I went through all the heading and filled in what I felt was right. Some of the heading had nothing to do with my project, so I removed them from the document. 


Screenshot of my Dundoc document 
Source: Personal Screenshot

I started by doing what I thought was right and created this (above screenshot). Once I had finished, nothing would come up for me when I clicked the site link. This was really frustrating for me, as it took me a long time to do all this. I then did what I could to get the text to appear, which resulted in this. 


Screenshot of my Dundoc finished document 
Source: Personal Screenshot

For some reason, when I was typing the text into each box, it required a title. This was really annoying because I didn't know what to do and was pretty much forced into having two titles for each section. This is why under "Game Introduction", it says "Introduction" and under "Story", there's a smaller "Story" heading. I tried to fix this for ages but couldn't find a solution. I will eventually change it when I find this solution. 

I used Miro to create my gameplay flowchart. 


Screenshot of my Miro flowchart 
Source: Personal Screenshot

This is my GDD link. I plan to make further changes to my Dundoc document as I move through the development of my game. 



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