Core Mechanics and Gameplay Reading 05

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Reflection


This weeks reading task wasn't as hard as I thought it was going to be. Compared to last weeks task, I really didn't mind doing this one because I found it a lot easier reading over my own writing and notes, rather then trying to read what other people have wrote about. I started by embedding my word document within this blogger post, thankfully this didn't take long and I could then get started with the rest of the work. I began by reading over all my annotated bibliography's, once this was done I then tried thinking of the themes I would focus on. Once I had six themes to work with, I read over everything again trying to highlight everything I felt was useful. To do this I had a colour for each theme and highlighted that piece of writing to the colour of the theme it suited. 

The themes I had was Education (yellow), Comparison (Blue), Evolution (Red), Addiction Mechanics (Orange), Ethical Thinking (Green) and then finally Innovation (Purple). Some of the content that was highlighted definitely overlapped with other themes but overall I got some information that covered everything. I have learned a lot about the Core Mechanics and Gameplay of a game from these reading. They definitely took me down a different way, then I thought I was going before starting them. 

Overall, I think I have some great information to do my piece on.

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